Friday, April 21, 2006

Typo Confounds Kryptos Sleuths

Wired has an article about the encrypted scultpure Kryptos that sits in the CIA's courtyard. I've read about this before, and it got me to thinking about using such a thing in a role-playing campaign as a plot lynchpin -- the PCs need to decipher the riddles the sculpture contains to understand some secret prophesy or perhaps find the keys necessary to unlock some ancient treasure horde.

Now that I think about it some more, this would be a cool relic for my RISUS Gamma World protocampaign: the Sentinal of Kronos stands in the ruins of deserted Forerunner citadel, promising riches beyond imagining to anyone who can solve its riddles ... and survive the challenges they reveal...

No comments: