One of the things that always drives me nuts when playing D&D is how hard it is to surprise your players. Most gamers end up with an encyclopedic knowledge of their game after a few years of playing it, and as a result, when they trigger a trap, and see a gas rushing out at them, someone inevitably gasps "Burnt othur fumes ... 1 point of Con, and then damn, you're dead when you take that 3d6 Con a minute later man!"
Kind of ruins the suspense, don't you think? As a result, I'm always on the look out for new ways to surprise my players, and this is one area where the open gaming license has really helped, because there is a huge variety of niche products that deal with very specific topics. One such product is Bastion Press' excellent Pale Designs: A Poisoner's Handbook, which contains a staggering number of unique poisons for use in your game. Some are garnered from other Open Content projects, while others were created by Bastion. I haven't counted them, but at the very least there are dozens of new nefarious creations with which to terrorize my players.
Tuesday, February 22, 2005
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